Hi Nitromians,
We are thrilled to announce that we have a brand new game that has just launched...Super Leap Day!
It is available NOW on Apple Arcade for iPhone, iPad, Apple TV and Mac!
Super Leap Day is the sequel to Leap Day and much like in that game the key hook is that there is a new level every day for you to play and it can all be played with a single tap.
You may have noticed by this point that we have not made the game in pixels this time out! We are known for making games with pixels so that may seem a little unusual. We still love pixels but we also have been looking for the right time to break the trend and try something new. It seemed a risk to apply this to a sequel but it also gave us opportunity to give the game it's own identify and help highlight that this is not more of the same. We are thrilled with how it came out and we hope you approve.
Gameplay has also been completely overhauled from the ground up to allow for many features we were not possible to include in the first game. Yolk and friends can now handle slopes and even run up walls...or ceilings if you get enough speed. You can grab things now too which really expands how you interact with the world around you. You don't even travel only upwards any more...see a sideways opening and it will take you in a whole new direction!
We also took the opportunity to shake up the rewards from the first game. No longer will you be unlocking new characters with the same abilities as Yolk. Now all the characters you unlock have their own abilities and they can be upgraded to do more things too! In addition we have added bonus games into the unlock pool...fancy a round of golf? How about pinball or jump in a kart and test your driving skills!
We have added a lot of new things for Super Leap Day but like the first game this is just the start and we plan to add much more content to keep you all coming back for more! We hope you all enjoy it!
This post is primarily to announce our new game but given the lack of updates on the site we want to assure those curious that we are still in full development mode on Shovel Knight Dig. It has been in continuous development along side Super Leap Day and we expand the team to handle both projects so that one did not impact on the other.